Live
Rust
Console, chat, players, bans, Guard review, live map, plugins, triggers, and permissions in one workflow.
Console · Chat · Players · Anti-Cheat · Teaming · History
Explore Rust →Run console, chat, players, bans, anti-cheat, teaming review, triggers, plugins, player history, and permissions from one panel.
One panel for the server you are running now, with room for more games later.
Live
Console, chat, players, bans, Guard review, live map, plugins, triggers, and permissions in one workflow.
Console · Chat · Players · Anti-Cheat · Teaming · History
Explore Rust →
Soon
Bring multiple servers together under one roof and manage them like one connected setup.
Multi-server network control
Coming soonContext, decisions, and actions stay close together so staff can monitor, investigate, automate, and act without bouncing between tools.
Track players, queue, FPS, entities, plugin state, alerts, reports, and server activity from one customizable workspace.
Anti-cheat, teaming signals, threat analysis, combat context, and report cases stay connected to each player.
Triggers and schedules can react to joins, chat, reports, detections, VPN/shared-IP signals, and custom conditions.
Console, chat, players, bans, reports, plugins, group permissions, live map, statistics, and dynamic slots live together.
Owners can keep sensitive controls close while staff see only the sections they need.
AegisRank adds configurable ranking, chat outputs, categories, and a public stats page without consuming another server slot.
Free is for trying the live panel safely. Pro unlocks the persistent Rust operation stack: Guard, live map, detailed statistics, automations, permissions, and cases.
Entry
All supported games
Start with one server and use the live panel while your browser tab is open. Each live console session can run up to 2 hours, then reopening or reloading the panel starts a fresh session.
Daily
All supported games
Monthly
The main plan for active Rust teams that need persistent RCON coverage, Guard review, live map, detailed statistics, automations, and staff workflows.
Scale
All supported games
Monthly
For larger communities that want the full Pro workflow across more servers, more staff activity, and heavier review volume.